1
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+ added Exp Pack maps from mervin.sk

This commit is contained in:
mbirth 2005-11-21 08:12:53 +00:00
parent 40890b07ce
commit 3ec7a5c37f
16 changed files with 659 additions and 13 deletions

49
exp_ancient_tower.js Normal file
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@ -0,0 +1,49 @@
/****************************
* LEGACY MAP of *
* (Exp Pack) *
* Ancient Tower *
* done by *
* Mervin.sk *
*****************************/
var exp_ancient_tower = new Array();
exp_ancient_tower['level'] = 'Xpack: Exp Pack';
exp_ancient_tower['title'] = 'Exp Pack: Ancient Tower';
exp_ancient_tower['map'] = [
'??????????????###??????????????',
'???????????####T####???????????',
'???????????# #???????????',
'?????????### # # ###?????????',
'?????????#H# ##D## #H#?????????',
'???????### #a## ##a# ###???????',
'???????# #H # #???????',
'?????###Z### ##### ###A###?????',
'?????# ### # # ### #?????',
'?????# E # ##T## # E #?????',
'???####### # ### # #######???',
'?#w# #q#P P#q# #w#?',
'?# # # # # # #s# # # # # # #?',
'?# # #D# #S # # S# #D# # #?',
'## #e# #e#*#P #M# P#*#e# #e# ##',
'b E #### #### E d',
'## #g# #g# E E #g# #g# ##',
'?# # #D# ###### ###### #D# # #?',
'?# # # # #????#q#????# # # # #?',
'?#u# #???????????# #u#?',
'???#######???????????#######???'];
exp_ancient_tower['infos'] = [
'2|16|Teleporter|You arrive to the Ancient Tower',
'5|11|Hole|You arrive to the Ancient Tower Cellar',
'5|21|Hole|You arrive to the Ancient Tower Cellar',
'7|15|Hole|You arrive to the Ancient Tower Cellar',
'10|16|Teleporter|You arrive to the Ancient Tower',
'12|11|Ladder|You arrive to the Ancient Tower Cellar',
'12|21|Ladder|You arrive to the Ancient Tower Cellar',
'13|16|Ladder|You arrive to the ...',
'19|16|Ladder|You arrive to the High Forest',
'22|33|Map made by Mervin and engine made by Markus Birth|&lt;<A HREF="mailto:webmaster@mervin.sk">webmaster@mervin.sk</A>&gt; &amp; &lt;<A HREF="mailto:mbirth@webwriters.de">mbirth@webwriters.de</A>&gt;'
];
AddMenu('exp_ancient_tower');

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@ -0,0 +1,56 @@
/****************************
* LEGACY MAP of *
* (Exp Pack) *
* Ancient Tower Cellar *
* done by *
* Mervin.sk *
*****************************/
var exp_ancient_tower_cellar = new Array();
exp_ancient_tower_cellar['level'] = 'Xpack: Exp Pack';
exp_ancient_tower_cellar['title'] = 'Exp Pack: Ancient Tower Cellar';
exp_ancient_tower_cellar['map'] = [
'??????????????###??????????????',
'???????????####T####???????????',
'???????????# #???????????',
'?????????### #*# ###?????????',
'?????????# # ## ## # #?????????',
'???????### ####*#### ###???????',
'???????# # R# #???????',
'?????### #s# ##*## #s# ###?????',
'?????#T### # # # # ###T#?????',
'?????# ## ## #?????',
'???#######X# #R# # #######???',
'?### * #g# # # #g# #c#?',
'?# # # # # # P#*#P # # # # # #?',
'?# # # #N# # # #N# # # #?',
'## #a# ##### # # ##### ### ##',
'f #### #### * * h',
'###### ### S S R### ### ##',
'?????###?######*######N# # # #?',
'??????????????# #????# # # # #?',
'?????????????## ##???# ###?',
'?????????????# #???#######???',
'?????????????# P #?????????????',
'?????????????#R #?????????????',
'?????????????##X##?????????????',
'?????????????# #?????????????',
'???????????####*####???????????',
'???????????# ## ## #???????????',
'???????????# #*# #???????????',
'???????????# R #???????????',
'???????????####T####???????????',
'??????????????###??????????????'];
exp_ancient_tower_cellar['infos'] = [
'2|16|Teleporter|You arrive to the Ancient Tower',
'8|11|Ladder|You arrive to the Ancient Tower',
'8|21|Ladder|You arrive to the Ancient Tower',
'9|7|Teleporter|You arrive to the Ancient Tower',
'9|25|Teleporter|You arrive to the Ancient Tower',
'30|16|Teleporter|You arrive to the Ancient Tower',
'32|33|Map made by Mervin and engine made by Markus Birth|&lt;<A HREF="mailto:webmaster@mervin.sk">webmaster@mervin.sk</A>&gt; &amp; &lt;<A HREF="mailto:mbirth@webwriters.de">mbirth@webwriters.de</A>&gt;'
];
AddMenu('exp_ancient_tower_cellar');

54
exp_andervill.js Normal file
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/****************************
* LEGACY MAP of *
* (Exp Pack) *
* Anderwill *
* done by *
* Mervin.sk *
*****************************/
var exp_andervill = new Array();
exp_andervill['level'] = 'Xpack: Exp Pack';
exp_andervill['title'] = 'Exp Pack: Andervill';
exp_andervill['map'] = [
'???????#c#?????########?????',
'??????##*##??###******#?????',
'?????#c * ####T##*#c#*#?????',
'????## * ##***#*#*#*#?????',
'????# ***** #*e*#*#***#?????',
'???## * * * **#***#####?????',
'???b*********### M ????????',
'???## * * * a#?## *????????',
'????# ***** ##### ?????????',
'????#b * ###T##???????????',
' #####** ###k #####????????',
'***##***##### ####??##### ',
' +****hicn M T M p#kf****+',
'? ######*#### #####***## ',
'????#c# #### ##c# **##### ',
'????# R* d#T## * ##???',
'???## ##### #*# ##??',
'???# c * c #?# b***d #??',
'???# # # # # ### #*# d??',
'???# * * * * #****** #??',
'???# R #*g*# #??',
'???###a# ####***# ##??',
'???????#a#??##T##a## ####???',
'?????????????###???#a#??????'];
exp_andervill['infos'] = [
'3|15|Teleporter|',
'10|15|Teleporter|',
'12|1|Path to the High Forest|',
'13|10||',
'13|15|Teleporter|',
'14|28|Path to the Dead Forest|',
'16|15|Teleporter|',
'18|19|Andervill Cellar|',
'18|23|Andervill Cellar|',
'20|10||',
'23|15|Teleporter|',
'25|30|Map made by Mervin and engine made by Markus Birth|&lt;<A HREF="mailto:webmaster@mervin.sk">webmaster@mervin.sk</A>&gt; &amp; &lt;<A HREF="mailto:mbirth@webwriters.de">mbirth@webwriters.de</A>&gt;'
];
AddMenu('exp_andervill');

47
exp_andervill_cellar.js Normal file
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@ -0,0 +1,47 @@
/****************************
* LEGACY MAP of *
* (Exp Pack) *
* Andervill Cellar *
* done by *
* Mervin.sk *
*****************************/
var exp_andervill_cellar = new Array();
exp_andervill_cellar['level'] = 'Xpack: Exp Pack';
exp_andervill_cellar['title'] = 'Exp Pack: Andervill Cellar';
exp_andervill_cellar['map'] = [
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
''];
exp_andervill_cellar['infos'] = [
'20|10||',
'25|30|Map made by Mervin and engine made by Markus Birth|&lt;<A HREF="mailto:webmaster@mervin.sk">webmaster@mervin.sk</A>&gt; &amp; &lt;<A HREF="mailto:mbirth@webwriters.de">mbirth@webwriters.de</A>&gt;'
];
AddMenu('exp_andervill_cellar');

43
exp_black_forest.js Normal file
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@ -0,0 +1,43 @@
/****************************
* LEGACY MAP of *
* (Exp Pack) *
* Black Forest *
* done by *
* Mervin.sk *
*****************************/
var exp_black_forest = new Array();
exp_black_forest['level'] = 'Xpack: Exp Pack';
exp_black_forest['title'] = 'Exp Pack: Black Forest';
exp_black_forest['map'] = [
'???????????????????',
'???????????????????',
'? __ __ ___ ??????',
'?_ _ __ __ ????',
'?_ _ _ __ ??',
'? _ __ _ _ ',
'?_ _ _ * * * ',
' _ _ _ _ _ ',
'_ _ _ _??',
'_ _ _ _ _ ??',
' _ _ _??',
'_ _ _ _ _??',
' _ _ _ _ ??',
' _ _ _ _???',
'_ _ _???',
'_ _ _ ???',
' _ _ _????',
' _ _ ????',
'_ _ _?????',
' _ __ ?????',
'? __ _ _ ???????',
'???__ a __ ????????',
'???? ### ??????????'];
exp_black_forest['infos'] = [
'7|20|Path to the ...|',
'24|21|Map made by Mervin and engine made by Markus Birth|&lt;<A HREF="mailto:webmaster@mervin.sk">webmaster@mervin.sk</A>&gt; &amp; &lt;<A HREF="mailto:mbirth@webwriters.de">mbirth@webwriters.de</A>&gt;'
];
AddMenu('exp_black_forest');

47
exp_dark_hall.js Normal file
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@ -0,0 +1,47 @@
/****************************
* LEGACY MAP of *
* (Exp Pack) *
* Dark Hall *
* done by *
* Mervin.sk *
*****************************/
var exp_dark_hall = new Array();
exp_dark_hall['level'] = 'Xpack: Exp Pack';
exp_dark_hall['title'] = 'Exp Pack: Dark Hall';
exp_dark_hall['map'] = [
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
''];
exp_dark_hall['infos'] = [
'20|10||',
'25|30|Map made by Mervin and engine made by Markus Birth|&lt;<A HREF="mailto:webmaster@mervin.sk">webmaster@mervin.sk</A>&gt; &amp; &lt;<A HREF="mailto:mbirth@webwriters.de">mbirth@webwriters.de</A>&gt;'
];
AddMenu('exp_dark_hall');

42
exp_dead_forest.js Normal file
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@ -0,0 +1,42 @@
/****************************
* LEGACY MAP of *
* (Exp Pack) *
* Dead Forest *
* done by *
* Mervin.sk *
*****************************/
var exp_dead_forest = new Array();
exp_dead_forest['level'] = 'Xpack: Exp Pack';
exp_dead_forest['title'] = 'Exp Pack: Dead Forest';
exp_dead_forest['map'] = [
'????????????????????????????????',
'????????????????????????????????',
'????????????????????????????????',
'????????????????????????????????',
'????????????????????????????????',
'????????????????????????????????',
'????????????????????????????????',
'????????????????????????????????',
'????????????????????????????????',
'????????????????????????????????',
'????????????????????????????????',
'????????????????????????????????',
'????????????????????????????????',
'????????????????????????????????',
'????????????????????????????????',
'????????????????????????????????',
'????????????????????????????????',
'????????????????????????????????',
'????????????????????????????????',
'????????????????????????????????',
'????????????????????????????????',
'????????????????????????????????'];
exp_dead_forests['infos'] = [
'20|10||',
'25|30|Map made by Mervin and engine made by Markus Birth|&lt;<A HREF="mailto:webmaster@mervin.sk">webmaster@mervin.sk</A>&gt; &amp; &lt;<A HREF="mailto:mbirth@webwriters.de">mbirth@webwriters.de</A>&gt;'
];
AddMenu('exp_dead_forest');

View File

@ -0,0 +1,47 @@
/****************************
* LEGACY MAP of *
* (Exp Pack) *
* Dungeon of the Dead *
* done by *
* Mervin.sk *
*****************************/
var exp_dungeon_of_the_dead = new Array();
exp_dungeon_of_the_dead['level'] = 'Xpack: Exp Pack';
exp_dungeon_of_the_dead['title'] = 'Exp Pack: Dungeon of the Dead';
exp_dungeon_of_the_dead['map'] = [
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
''];
exp_dungeon_of_the_dead['infos'] = [
'20|10||',
'25|30|Map made by Mervin and engine made by Markus Birth|&lt;<A HREF="mailto:webmaster@mervin.sk">webmaster@mervin.sk</A>&gt; &amp; &lt;<A HREF="mailto:mbirth@webwriters.de">mbirth@webwriters.de</A>&gt;'
];
AddMenu('exp_dungeon_of_the_dead');

68
exp_high_forest.js Normal file
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@ -0,0 +1,68 @@
/****************************
* LEGACY MAP of *
* (Exp Pack) *
* High Forest *
* done by *
* Mervin.sk *
*****************************/
var exp_high_forest = new Array();
exp_high_forest['level'] = 'Xpack: Exp Pack';
exp_high_forest['title'] = 'Exp Pack: High Forest';
exp_high_forest['map'] = [
'????????? s ????????????????????????????????',
'?????????#*#????????????????????????????????',
'?????????_*_?? . ???????????????????????????',
'????? .++_*_..+ + ??????????????????????????',
'? .+Q+ ._*_ . ?????????????????????????',
' . . _*_ + ????????????????????????',
'. + .????????????????????????',
'+.N N _ _ ????????????????????????',
'?? N . _ + ???????????????????????',
'??. +???????????????????????',
'??+ . . . ???????????????????????',
'??. +. ??????????????????????',
'?? + _ . ?????????????????????',
'??? . +. + ????????????????????',
'??? + !+ + ???????????????????',
'??? * * * * _ _ .???????????????????',
'??? . _ ???????????????????',
'?????? + _ _ . ??????????????????',
'??????. _ _ _ . ?????????????????',
'????? + _ _ + ????????????????',
'?????+H Q _ _????????????????',
'????? + _ _ _ _ _ . ???????????????',
'?????? . _ + ????????????',
'??????? _ Q Q _ # _ +????????????',
'???????? . _ _ #c# _.???????????',
'????????_ _ _ * + ??????????',
'??????? +_ _ _ _ Q_ ** _ +??????????',
'???????. Q _ _ _*_ . ?????????',
'??????? + _ _ _ __ _***__ .??????????',
'???????? . ._+_ _ _ _***_ ++ + ??????',
'????????????+ _ Q _ _ _*_ _ . .??????',
'???????????? _ _ _R_**** + ?????',
'?????????????+ _ _ _ _ _* .?????',
'????????????? __ _ _ _ ***R + ?????',
'??????????????_ R R R R* *****. . ????',
'?????????????? +_ + . _ * R.** + ???',
'???????????????? . _ + . ** R .* . +???',
'??????????????????????+ **. * .???',
'?????????????????????? + R *** ** ++???',
'???????????????????????. . ***. . ????',
'??????????????????????? + . . *** + ???',
'???????????????????????? .++ +. . *. . ??',
'?????????????????????????????? +. .* ++ ',
'????????????????????????????????+ ** . .',
'???????????????????????????????? .+ .** +',
'?????????????????????????????????? .+ * .. ',
'?????????????????????????????????????.+*****',
'?????????????????????????????????????? .+ '];
exp_high_forest['infos'] = [
'|||',
'49|46|Map made by Mervin and engine made by Markus Birth|&lt;<A HREF="mailto:webmaster@mervin.sk">webmaster@mervin.sk</A>&gt; &amp; &lt;<A HREF="mailto:mbirth@webwriters.de">mbirth@webwriters.de</A>&gt;'
];
AddMenu('exp_high_forest');

47
exp_hill_cave.js Normal file
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@ -0,0 +1,47 @@
/****************************
* LEGACY MAP of *
* (Exp Pack) *
* Hill Cave *
* done by *
* Mervin.sk *
*****************************/
var exp_hill_cave = new Array();
exp_hill_cave['level'] = 'Xpack: Exp Pack';
exp_hill_cave['title'] = 'Exp Pack: Hill Cave';
exp_hill_cave['map'] = [
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
''];
exp_hill_cave['infos'] = [
'20|10||',
'25|30|Map made by Mervin and engine made by Markus Birth|&lt;<A HREF="mailto:webmaster@mervin.sk">webmaster@mervin.sk</A>&gt; &amp; &lt;<A HREF="mailto:mbirth@webwriters.de">mbirth@webwriters.de</A>&gt;'
];
AddMenu('exp_hill_cave');

47
exp_ruined_catacombs.js Normal file
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@ -0,0 +1,47 @@
/****************************
* LEGACY MAP of *
* (Exp Pack) *
* Ruined Catacombs *
* done by *
* Mervin.sk *
*****************************/
var exp_ruined_catacombs = new Array();
exp_ruined_catacombs['level'] = 'Xpack: Exp Pack';
exp_ruined_catacombs['title'] = 'Exp Pack: Ruined Catacombs';
exp_ruined_catacombs['map'] = [
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
''];
exp_ruined_catacombs['infos'] = [
'20|10||',
'25|30|Map made by Mervin and engine made by Markus Birth|&lt;<A HREF="mailto:webmaster@mervin.sk">webmaster@mervin.sk</A>&gt; &amp; &lt;<A HREF="mailto:mbirth@webwriters.de">mbirth@webwriters.de</A>&gt;'
];
AddMenu('exp_ruined_catacombs');

47
exp_ruins_of_decrantes.js Normal file
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@ -0,0 +1,47 @@
/****************************
* LEGACY MAP of *
* (Exp Pack) *
* Ruins of Decrantes *
* done by *
* Mervin.sk *
*****************************/
var exp_ruins_of_decrantes = new Array();
exp_ruins_of_decrantes['level'] = 'Xpack: Exp Pack';
exp_ruins_of_decrantes['title'] = 'Exp Pack: Ruins of Decrantes';
exp_ruins_of_decrantes['map'] = [
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
'',
''];
exp_ruins_of_decrantes['infos'] = [
'20|10||',
'25|30|Map made by Mervin and engine made by Markus Birth|&lt;<A HREF="mailto:webmaster@mervin.sk">webmaster@mervin.sk</A>&gt; &amp; &lt;<A HREF="mailto:mbirth@webwriters.de">mbirth@webwriters.de</A>&gt;'
];
AddMenu('exp_ruins_of_decrantes');

37
exp_ruins_of_hranemus.js Normal file
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@ -0,0 +1,37 @@
/****************************
* LEGACY MAP of *
* (Exp Pack) *
* Ruins of Hranemus *
* done by *
* Mervin.sk *
*****************************/
var exp_ruins_of_hranemus = new Array();
exp_ruins_of_hranemus['level'] = 'Xpack: Exp Pack';
exp_ruins_of_hranemus['title'] = 'Exp Pack: Ruins of Hranemus';
exp_ruins_of_hranemus['map'] = [
'?????????????????',
'?????????????????',
'??##########?????',
'??# t E h##???',
'??# ## #### #???',
'??# R # S#???',
'??# # #???',
'??### ## #D#???',
'????#### # ##??',
'???????##### #??',
'??########## ##??',
'??n * #???',
'??##########e#???',
'?????????????????',
'?????????????????'];
exp_ruins_of_hranemus['infos'] = [
'|||',
'4|6|Ladder|You arrive to the Ruins of Decrantes',
'12|3|Hole in wall|You arrive Dark Hall',
'16|19|Map made by Mervin and engine made by Markus Birth|&lt;<A HREF="mailto:webmaster@mervin.sk">webmaster@mervin.sk</A>&gt; &amp; &lt;<A HREF="mailto:mbirth@webwriters.de">mbirth@webwriters.de</A>&gt;'
];
AddMenu('exp_ruins_of_hranemus');

View File

@ -78,6 +78,21 @@
<SCRIPT LANGUAGE="JavaScript1.2" SRC="ksaid_passages.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="ksaid_town.js" TYPE="text/javascript"></SCRIPT>
<!-- AddOn: Expansion Pack -->
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_ancient_tower.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_ancient_tower_cellar.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_andervill.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_andervill_cellar.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_black_forest.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_dark_hall.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_dead_forest.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_dungeon_of_the_dead.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_high_forest.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_hill_cave.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_ruined_catacombs.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_ruins_of_decrantes.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_ruins_of_hranemus.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="legacymap.js" TYPE="text/javascript"></SCRIPT>
<STYLE TYPE="text/css">
BODY { background-color: black; color: white; }

View File

@ -118,11 +118,11 @@ function drawSymbol(code) {
var posid = cury+'|'+curx;
if (info != '') {
document.write('<A HREF="#'+posid+'" onMouseOver="showMarker(\''+posid+'\'); showInfo(\''+info+'\', event);" onMouseOut="hideMarker(\''+posid+'\', \'\'); hideInfo();">');
document.write('<IMG SRC="'+symbols_path+'info.gif" ID="'+posid+'" WIDTH=10 HEIGHT=10 BORDER=0>');
document.write('<IMG SRC="'+symbols_path+'info.gif" ID="'+posid+'" WIDTH=10 HEIGHT=10 BORDER=0 TITLE="">');
document.write('</A>');
} else {
document.write('<A HREF="#'+posid+'" onMouseOver="showMarker(\''+posid+'\');" onMouseOut="hideMarker(\''+posid+'\', \'clear\');">');
document.write('<IMG SRC="'+symbols_path+'info_clear.gif" ID="'+posid+'" WIDTH=10 HEIGHT=10 BORDER=0>');
document.write('<IMG SRC="'+symbols_path+'info_clear.gif" ID="'+posid+'" WIDTH=10 HEIGHT=10 BORDER=0 TITLE="">');
document.write('</A>');
}
document.write('</TD>');

View File

@ -1,17 +1,6 @@
altar.gif Altar
building.gif Wall / Building
building_e.gif Door in wall (east)
building_n.gif Door in wall (north)
building_s.gif Door in wall (south)
building_w.gif Door in wall (west)
building_se.gif Special in wall (east)
building_sn.gif Special in wall (north)
building_ss.gif Special in wall (south)
building_sw.gif Special in wall (west)
building_pe.gif Personal before wall (east)
building_pn.gif Person before wall (north)
building_ps.gif Person before wall (south)
building_pw.gif Person before wall (west)
building_he.gif Hole in wall (east)
building_hn.gif Hole in wall (north)
building_hs.gif Hole in wall (south)
@ -20,6 +9,17 @@ building_le.gif Ladder in wall (east)
building_ln.gif Ladder in wall (north)
building_ls.gif Ladder in wall (south)
building_lw.gif Ladder in wall (west)
building_n.gif Door in wall (north)
building_pe.gif Personal before wall (east)
building_pn.gif Person before wall (north)
building_ps.gif Person before wall (south)
building_pw.gif Person before wall (west)
building_s.gif Door in wall (south)
building_se.gif Special in wall (east)
building_sn.gif Special in wall (north)
building_ss.gif Special in wall (south)
building_sw.gif Special in wall (west)
building_w.gif Door in wall (west)
bush.gif Bush
door_h.gif Door
door_magic.gif Magic door