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redshift-legacy-map/cellar_of_hranemus.js
mbirth a101d95508 modified abandoned_cellar.js
modified   abandoned_mine.js
modified   beraquel.js
modified   beraquel_forest.js
modified   catacombs.js
modified   caves_of_ngora.js
modified   cellar_of_hranemus.js
modified   decrantes.js
modified   domain_of_ngora.js
modified   dragon_lair.js
modified   dragon_swamp.js
modified   dungeon_of_ngora.js
modified   east_forest.js
modified   east_grendelmoore.js
modified   fire_catacombs.js
modified   fire_empire.js
modified   frozen_catacombs.js
modified   frozen_empire.js
modified   giant_cave.js
modified   grendelmoore.js
modified   home_of_cold_blood.js
modified   home_of_ignorance.js
modified   home_of_patience.js
modified   home_of_tricks.js
modified   jsdebug.js
modified   ksaid_castle_hall.js
modified   ksaid_forest.js
modified   ksaid_greta_house.js
modified   ksaid_passages.js
modified   ksaid_town.js
modified   legacymap.html
modified   legacymap.js
modified   morah_ancient_passage.js
modified   morah_bank_cellar.js
modified   morah_swithand_forest.js
modified   north_grendelmoore.js
modified   ogre_forest.js
modified   sohls_cave.js
modified   sohls_chamber.js
modified   swamp_cave.js
modified   tower_cellar.js
modified   tower_cellar_2.js
modified   tower_level_1.js
modified   tower_level_2.js
modified   tower_level_3.js
modified   tower_level_4.js
modified   unknown_cellar.js
modified   west_forest.js
modified   west_grendelmoore.js
* automatic menu building
2004-12-08 15:29:05 +00:00

35 lines
986 B
JavaScript

/************************
* LEGACY MAP of *
* Cellar of Hranemus *
* done by *
* Markus Birth *
* mbirth@webwriters.de *
************************/
var cellar_of_hranemus = new Array();
cellar_of_hranemus['level'] = 'Level 1';
cellar_of_hranemus['title'] = 'Cellar of Hranemus';
cellar_of_hranemus['map'] = [
'##########???',
'# t E h##?',
'# ## #### #?',
'# R # S#?',
'# # #?',
'### ## #D#?',
'??#### # ##',
'?????##### #',
'?????????#W##',
'?????????# #?',
'?????????#e#?'];
cellar_of_hranemus['infos'] = [
' 2| 4|Ladder|Entrance',
' 4|11|Switch|Use a heavy object (rock) on this switch to keep the gate open',
' 8|10|Secret switch|To open the secret door',
'11|11|Shelf|Contains Father Hranemus\' crucifix',
'12|15|Map and engine made by Markus Birth|&lt;<A HREF="mailto:mbirth@webwriters.de">mbirth@webwriters.de</A>&gt;'
];
AddMenu('cellar_of_hranemus');