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redshift-legacy-map/frozen_empire.js
mbirth a101d95508 modified abandoned_cellar.js
modified   abandoned_mine.js
modified   beraquel.js
modified   beraquel_forest.js
modified   catacombs.js
modified   caves_of_ngora.js
modified   cellar_of_hranemus.js
modified   decrantes.js
modified   domain_of_ngora.js
modified   dragon_lair.js
modified   dragon_swamp.js
modified   dungeon_of_ngora.js
modified   east_forest.js
modified   east_grendelmoore.js
modified   fire_catacombs.js
modified   fire_empire.js
modified   frozen_catacombs.js
modified   frozen_empire.js
modified   giant_cave.js
modified   grendelmoore.js
modified   home_of_cold_blood.js
modified   home_of_ignorance.js
modified   home_of_patience.js
modified   home_of_tricks.js
modified   jsdebug.js
modified   ksaid_castle_hall.js
modified   ksaid_forest.js
modified   ksaid_greta_house.js
modified   ksaid_passages.js
modified   ksaid_town.js
modified   legacymap.html
modified   legacymap.js
modified   morah_ancient_passage.js
modified   morah_bank_cellar.js
modified   morah_swithand_forest.js
modified   north_grendelmoore.js
modified   ogre_forest.js
modified   sohls_cave.js
modified   sohls_chamber.js
modified   swamp_cave.js
modified   tower_cellar.js
modified   tower_cellar_2.js
modified   tower_level_1.js
modified   tower_level_2.js
modified   tower_level_3.js
modified   tower_level_4.js
modified   unknown_cellar.js
modified   west_forest.js
modified   west_grendelmoore.js
* automatic menu building
2004-12-08 15:29:05 +00:00

125 lines
6.3 KiB
JavaScript

/************************
* LEGACY MAP of *
* Frozen Empire *
* done by *
* Mervin.sk *
************************/
var frozen_empire = new Array();
frozen_empire['level'] = 'Level 3';
frozen_empire['title'] = 'Frozen Empire';
frozen_empire['map'] = [
'???????????????????????????????????#g#??????????',
'??????????????????????????????????##W##?????????',
'???##A##??????????????????????????# #?????????',
'??## ##????????????????????????##S#S##????????',
'?## ##???????????????????????# g #????????',
'?f P T#?????????????########?##S#W#S##???????',
'?## ##???????#####?#w w w #?# # # #???????',
'??## ##?????####S S### ###S# #S##??????',
'???##A##??????v E S E W# # # #??????',
'??????????????####S S### ##S# P #S##?????',
'?????????????????#####?#u u u # # # #?????',
'????????????????????????#####D#W# ##A##?',
'????????#########????????####W#e#### ###### ##',
'???????## ##???????f WWW WWW# # H x',
'??###?## P P P ##?#########W#### # # #### ##',
'?##T### ### # # ### W #D#D#D#??##A##?',
'## ### ##### ### ## #### # # ##???????',
'#T # E r E E # # # he## ##??????',
'## ### ##### ### ##?# #??????',
'?##T### # # # # ### P P P #####???',
'??###?## P P P ### ### E ##??',
'???????## #fW # # # E P PZP P ### p??',
'????????############ ### E ##??',
'??###??????????????## # # ##?## P P P #####???',
'?## ##??? ### ### ########### # #??????',
'## X ##??# # # # # ### ##??????',
'# X X #??# P # P #?### # # #c#c#c#??',
'#X P X#??# # # # # #???#D#D#D# # # ##?',
'# X X #?? ### ### # # ### # # #### # # # ##',
'## X ##??????# # # # # # #H# P Wh',
'?##T##???????# # # # ### ##',
'??###????????# # # # # ### #?# # # ##?',
'????????? ### # # #g# ### # # ####?# ###a#a#a#??',
'??###????# # # # # #?????# H #????',
'?##T##???# # # ############# #????',
'## X ##??# # # # # ## H H # #????',
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'#X P X#??# # # # # ##H# # # #????',
'# X X #??# # ## # #### hHh #????',
'## X ##### # # # # ## # f M # # #????',
'?## ### ### # ### # # ### # # #H# ###### #H#????',
'??#a## # # # # # ## # H # #????',
'??f E W P x P ## ########## #????',
'??#### # # # # # ## H H #????',
'?????## ##### ### #W# ### ### ##############????',
'??????###????????# #??????????????????????????',
'?????????????????# #??????????????????????????',
'????????????????? #e# ??????????????????????????'];
frozen_empire['infos'] = [
'1|37|Shelf|Frozen key (3)',
'2|37|Door in wall|Open door with Frozen key (2)',
'3|6|Stand|Spellbook (Vampiric touch)',
'5|37|Shelf|Frozen Doorkey (green key)',
'6|2|Shelf|Fire key',
'6|9|Teleporter|(Red)',
'6|37|Door in wall|Open door with Frozen key (3)',
'7|25|Switch|Northeast',
'7|29|Switch|Northwest',
'8|21|Switch|Drop a heavy object on it.',
'9|6|Stand|Spellbook (Fireball)',
'9|20|Switch|Drop a heavy object on it.',
'9|32|Sign|Northeast - Southeast - Center',
'10|21|Switch|Drop a heavy object on it.',
'10|35|Elemental|Frozen key (1)',
'11|27|Switch|South',
'12|32|Door in wall|Open door with Frozen key (1)',
'12|45|Stand|Spellbook (Hour of Gods)',
'13|32|Shelf|Frozen key (2)',
'14|26|Shelf|Winged Helm, AC:4',
'16|4|Teleporter|(Gray)',
'16|34|Sign|Northeast - Northwest - South',
'16|37|Door|Attack the door before opening',
'16|45|Stand|Spellbook (Remove curse)',
'18|2|Teleporter|(Red)',
'18|4|Sign|One is the key - two is your death<br>Green like the illness<br>Red like the blood<br>Gray like the mortality',
'18|11|Ladder|Ladder to the Frozen Catacombs',
'18|29|Shelf|Scroll of Curse, Scroll of Fireball, Scroll of Lighting bolt',
'18|30|Shelf|Heavy Gauntlets, AC:2',
'20|4|Teleporter|(Green)',
'22|18|Shelf|Mana potion, Full mana potion, Healing potion, Full healing potion.',
'22|26|Sign|If you should see the invisible...',
'22|36|Sphere|You touch the sphere and feel your mana is restored.',
'22|43|Sign|Frozen Empire - leave if you fear frost through to your heart.',
'22|46|Hole in wall|Path to the West Grendelmoore',
'26|13|Vase|Remove paralysis potion, Scroll of Mass heal',
'26|29|Vase|Money (400)<br>Chain Shirt, AC:3<br>Remove paralysis potion<br>Full healing potion<br>Scroll of Mass heal',
'27|41|Well|After drinking from well, you feel Gods are with you for an hour.',
'27|43|Well|After drinking from well, you feel you\'re full of power.',
'27|45|Well|After drinking from well, nothing happens.',
'28|13|Vase|Full healing potion, Scroll of Harm undead,Scrol of Lighting bolt',
'28|23|Vase|Leather Pants, AC:2<br>Full mana potion',
'30|29|Vase|Money (260), Full mana potion, Remove paralysis potion, Scroll of Clean Way',
'30|48|Shelf|Frozen Doorkey (Brown Door)',
'31|4|Teleporter|(Gray)',
'31|32|Sign|Twenty-five rooms - one lever',
'33|20|Shelf|Mana potion, Cure poison potion, Full mana potion, Healing potion, Remove paralysis potion, Full healing potion',
'33|41|Well|After drinking from well, you feel you\'re poisoned!',
'33|43|Well|After drinking from well, you feel better.',
'33|45|Well|After drinking from well, you feel you\'re blessed!',
'35|4|Teleporter|(Green)',
'39|40|Shelf|Frozen key (Blue Door)',
'39|42|Shelf|Frozen Doorkey (Gray Door)',
'40|35|Shelf|Fire Key',
'42|4|Well|After drinking from well, you feel you\'re poisoned!',
'42|15|Vase|Money (260), Full mana potion, Remove paralysis potion, Scroll of Poison could',
'43|3|Shelf|Purple Dragon Key',
'48|20|Shelf|Gnareld Staff, Damage: 4-10, Mass heal (5 charges)<br>War Staff, Damage: 5-12, Fireball (7 charges)',
'49|50|Map made by Mervin and engine made by Markus Birth|&lt;<A HREF="mailto:webmaster@mervin.sk">webmaster@mervin.sk</A>&gt; &amp; &lt;<A HREF="mailto:mbirth@webwriters.de">mbirth@webwriters.de</A>&gt;'
];
AddMenu('frozen_empire');