137 lines
7.7 KiB
HTML
137 lines
7.7 KiB
HTML
<HTML>
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<HEAD>
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<SCRIPT LANGUAGE="JavaScript1.2" TYPE="text/javascript"><!--
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// INITIALIZATION
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var maps = new Array();
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function AddMenu(objname) {
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var cat = eval(objname+'[\'level\']');
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var tit = eval(objname+'[\'title\']');
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if (!maps[cat]) {
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maps[cat] = new Array();
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}
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maps[cat][tit] = objname;
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}
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// -->
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</SCRIPT>
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<!-- Level 1 -->
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="abandoned_mine.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="catacombs.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="caves_of_ngora.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="cellar_of_hranemus.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="domain_of_ngora.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="dungeon_of_ngora.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="east_forest.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="decrantes.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="west_forest.js" TYPE="text/javascript"></SCRIPT>
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<!-- Level 2 -->
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="abandoned_cellar.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="beraquel.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="beraquel_forest.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="giant_cave.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="ogre_forest.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="tower_cellar.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="tower_cellar_2.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="tower_level_1.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="tower_level_2.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="tower_level_3.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="tower_level_4.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="unknown_cellar.js" TYPE="text/javascript"></SCRIPT>
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<!-- Level 3 -->
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="dragon_lair.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="dragon_swamp.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="east_grendelmoore.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="fire_catacombs.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="fire_empire.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="frozen_catacombs.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="frozen_empire.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="grendelmoore.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="north_grendelmoore.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="swamp_cave.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="west_grendelmoore.js" TYPE="text/javascript"></SCRIPT>
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<!-- Level 4 -->
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="home_of_cold_blood.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="home_of_ignorance.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="home_of_patience.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="home_of_tricks.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="sohls_cave.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="sohls_chamber.js" TYPE="text/javascript"></SCRIPT>
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<!-- AddOn: Morah's Plan -->
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="morah_ancient_passage.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="morah_bank_cellar.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="morah_swithand_forest.js" TYPE="text/javascript"></SCRIPT>
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<!-- AddOn: King's Aide -->
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="ksaid_castle_hall.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="ksaid_cult_dungeon.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="ksaid_cult_temple.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="ksaid_finala.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="ksaid_forest.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="ksaid_greta_house.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="ksaid_passages.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="ksaid_town.js" TYPE="text/javascript"></SCRIPT>
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<!-- AddOn: Expansion Pack -->
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_ancient_tower.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_ancient_tower_cellar.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_andervill.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_andervill_cellar.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_black_forest.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_dark_hall.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_dead_forest.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_dungeon_of_the_dead.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_high_forest.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_hill_cave.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_ruined_catacombs.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_ruins_of_decrantes.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_ruins_of_hranemus.js" TYPE="text/javascript"></SCRIPT>
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<SCRIPT LANGUAGE="JavaScript1.2" SRC="legacymap.js" TYPE="text/javascript"></SCRIPT>
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<STYLE TYPE="text/css">
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BODY { background-color: black; color: white; }
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A { color: cyan; }
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A:hover { color: yellow; }
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A:visited { color: cyan; }
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SELECT { background-color: silver; }
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</STYLE>
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</HEAD>
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<BODY>
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<FORM NAME="mapsel">
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<SELECT NAME="map" SIZE=1>
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<SCRIPT LANGUAGE="JavaScript1.2"><!--
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showMenu();
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// -->
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</SCRIPT>
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</SELECT>
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<INPUT TYPE="button" VALUE="Show" onClick="self.location.search=document.mapsel.map.value;"> [<A HREF="javascript:alert('Unpack into any directory and open legacymap.html.'); location.href='legacymap.zip';" STYLE="font-size: 10pt;">Download for offline use</A>]
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</FORM>
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<P>
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<SCRIPT LANGUAGE="JavaScript1.2"><!--
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for (var i=0;i<document.mapsel.map.length;i++) {
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if (document.mapsel.map.options[i].value == xmapname) {
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document.mapsel.map.selectedIndex = i;
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}
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}
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if (xmapname.length>0 && xmap['title'] != undefined) {
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showMap(xmap);
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document.write('<P>');
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showInfolist(xmap);
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} else if (xmapname.length>0) {
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document.writeln('<B STYLE="color: red;">ERROR: Map does not exist or browser didn\'t load it.</B><P>');
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} else {
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document.writeln('<B STYLE="color: blue;">Please select a map for viewing and click on \'Show\'.</B><P>');
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}
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// -->
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</SCRIPT>
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</BODY>
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</HTML>
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