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redshift-legacy-map/legacymap.html
2005-11-21 08:12:53 +00:00

137 lines
7.7 KiB
HTML

<HTML>
<HEAD>
<SCRIPT LANGUAGE="JavaScript1.2" TYPE="text/javascript"><!--
// INITIALIZATION
var maps = new Array();
function AddMenu(objname) {
var cat = eval(objname+'[\'level\']');
var tit = eval(objname+'[\'title\']');
if (!maps[cat]) {
maps[cat] = new Array();
}
maps[cat][tit] = objname;
}
// -->
</SCRIPT>
<!-- Level 1 -->
<SCRIPT LANGUAGE="JavaScript1.2" SRC="abandoned_mine.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="catacombs.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="caves_of_ngora.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="cellar_of_hranemus.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="domain_of_ngora.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="dungeon_of_ngora.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="east_forest.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="decrantes.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="west_forest.js" TYPE="text/javascript"></SCRIPT>
<!-- Level 2 -->
<SCRIPT LANGUAGE="JavaScript1.2" SRC="abandoned_cellar.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="beraquel.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="beraquel_forest.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="giant_cave.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="ogre_forest.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="tower_cellar.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="tower_cellar_2.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="tower_level_1.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="tower_level_2.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="tower_level_3.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="tower_level_4.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="unknown_cellar.js" TYPE="text/javascript"></SCRIPT>
<!-- Level 3 -->
<SCRIPT LANGUAGE="JavaScript1.2" SRC="dragon_lair.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="dragon_swamp.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="east_grendelmoore.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="fire_catacombs.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="fire_empire.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="frozen_catacombs.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="frozen_empire.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="grendelmoore.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="north_grendelmoore.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="swamp_cave.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="west_grendelmoore.js" TYPE="text/javascript"></SCRIPT>
<!-- Level 4 -->
<SCRIPT LANGUAGE="JavaScript1.2" SRC="home_of_cold_blood.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="home_of_ignorance.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="home_of_patience.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="home_of_tricks.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="sohls_cave.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="sohls_chamber.js" TYPE="text/javascript"></SCRIPT>
<!-- AddOn: Morah's Plan -->
<SCRIPT LANGUAGE="JavaScript1.2" SRC="morah_ancient_passage.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="morah_bank_cellar.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="morah_swithand_forest.js" TYPE="text/javascript"></SCRIPT>
<!-- AddOn: King's Aide -->
<SCRIPT LANGUAGE="JavaScript1.2" SRC="ksaid_castle_hall.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="ksaid_cult_dungeon.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="ksaid_cult_temple.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="ksaid_finala.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="ksaid_forest.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="ksaid_greta_house.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="ksaid_passages.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="ksaid_town.js" TYPE="text/javascript"></SCRIPT>
<!-- AddOn: Expansion Pack -->
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_ancient_tower.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_ancient_tower_cellar.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_andervill.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_andervill_cellar.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_black_forest.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_dark_hall.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_dead_forest.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_dungeon_of_the_dead.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_high_forest.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_hill_cave.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_ruined_catacombs.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_ruins_of_decrantes.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="exp_ruins_of_hranemus.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="legacymap.js" TYPE="text/javascript"></SCRIPT>
<STYLE TYPE="text/css">
BODY { background-color: black; color: white; }
A { color: cyan; }
A:hover { color: yellow; }
A:visited { color: cyan; }
SELECT { background-color: silver; }
</STYLE>
</HEAD>
<BODY>
<FORM NAME="mapsel">
<SELECT NAME="map" SIZE=1>
<SCRIPT LANGUAGE="JavaScript1.2"><!--
showMenu();
// -->
</SCRIPT>
</SELECT>
<INPUT TYPE="button" VALUE="Show" onClick="self.location.search=document.mapsel.map.value;"> [<A HREF="javascript:alert('Unpack into any directory and open legacymap.html.'); location.href='legacymap.zip';" STYLE="font-size: 10pt;">Download for offline use</A>]
</FORM>
<P>
<SCRIPT LANGUAGE="JavaScript1.2"><!--
for (var i=0;i<document.mapsel.map.length;i++) {
if (document.mapsel.map.options[i].value == xmapname) {
document.mapsel.map.selectedIndex = i;
}
}
if (xmapname.length>0 && xmap['title'] != undefined) {
showMap(xmap);
document.write('<P>');
showInfolist(xmap);
} else if (xmapname.length>0) {
document.writeln('<B STYLE="color: red;">ERROR: Map does not exist or browser didn\'t load it.</B><P>');
} else {
document.writeln('<B STYLE="color: blue;">Please select a map for viewing and click on \'Show\'.</B><P>');
}
// -->
</SCRIPT>
</BODY>
</HTML>