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redshift-legacy-map/legacymap.html
2004-12-08 15:26:08 +00:00

157 lines
9.0 KiB
HTML

<HTML>
<HEAD>
<!-- Level 1 -->
<SCRIPT LANGUAGE="JavaScript1.2" SRC="abandoned_mine.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="catacombs.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="caves_of_ngora.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="cellar_of_hranemus.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="domain_of_ngora.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="dungeon_of_ngora.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="east_forest.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="decrantes.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="west_forest.js" TYPE="text/javascript"></SCRIPT>
<!-- Level 2 -->
<SCRIPT LANGUAGE="JavaScript1.2" SRC="abandoned_cellar.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="beraquel.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="beraquel_forest.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="giant_cave.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="ogre_forest.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="tower_cellar.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="tower_cellar_2.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="tower_level_1.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="tower_level_2.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="tower_level_3.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="tower_level_4.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="unknown_cellar.js" TYPE="text/javascript"></SCRIPT>
<!-- Level 3 -->
<SCRIPT LANGUAGE="JavaScript1.2" SRC="dragon_lair.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="dragon_swamp.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="east_grendelmoore.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="fire_catacombs.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="fire_empire.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="frozen_catacombs.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="frozen_empire.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="grendelmoore.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="north_grendelmoore.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="swamp_cave.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="west_grendelmoore.js" TYPE="text/javascript"></SCRIPT>
<!-- Level 4 -->
<SCRIPT LANGUAGE="JavaScript1.2" SRC="home_of_cold_blood.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="home_of_ignorance.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="home_of_patience.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="home_of_tricks.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="sohls_cave.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="sohls_chamber.js" TYPE="text/javascript"></SCRIPT>
<!-- AddOn: Morah's Plan -->
<SCRIPT LANGUAGE="JavaScript1.2" SRC="morah_ancient_passage.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="morah_bank_cellar.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="morah_swithand_forest.js" TYPE="text/javascript"></SCRIPT>
<!-- AddOn: King's Aide -->
<SCRIPT LANGUAGE="JavaScript1.2" SRC="ksaid_castle_hall.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="ksaid_forest.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="ksaid_greta_house.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="ksaid_passages.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="ksaid_town.js" TYPE="text/javascript"></SCRIPT>
<SCRIPT LANGUAGE="JavaScript1.2" SRC="legacymap.js" TYPE="text/javascript"></SCRIPT>
<STYLE TYPE="text/css">
BODY { background-color: black; color: white; }
A { color: cyan; }
A:hover { color: yellow; }
A:visited { color: cyan; }
SELECT { background-color: silver; }
</STYLE>
</HEAD>
<BODY>
<FORM NAME="mapsel">
<SELECT NAME="map" SIZE=1>
<OPTGROUP LABEL="Level 1">
<OPTION VALUE="abandoned_mine">Abandoned Mine</OPTION>
<OPTION VALUE="catacombs">Catacombs</OPTION>
<OPTION VALUE="caves_of_ngora">Caves of N'Gora</OPTION>
<OPTION VALUE="cellar_of_hranemus">Cellar of Hranemus</OPTION>
<OPTION VALUE="domain_of_ngora">Domain of N'Gora</OPTION>
<OPTION VALUE="dungeon_of_ngora">Dungeon of N'Gora</OPTION>
<OPTION VALUE="east_forest">East Forest</OPTION>
<OPTION VALUE="decrantes">Town of Decrantes</OPTION>
<OPTION VALUE="west_forest">West Forest</OPTION>
</OPTGROUP>
<OPTGROUP LABEL="Level 2">
<OPTION VALUE="abandoned_cellar">Abadoned Cellar</OPTION>
<OPTION VALUE="beraquel_forest">Beraquel forest</OPTION>
<OPTION VALUE="beraquel">City of Beraquel</OPTION>
<OPTION VALUE="giant_cave">Giant Cave</OPTION>
<OPTION VALUE="ogre_forest">Ogre Forest</OPTION>
<OPTION VALUE="tower_cellar">Tower Cellar</OPTION>
<OPTION VALUE="tower_cellar_2">Tower Cellar 2</OPTION>
<OPTION VALUE="tower_level_1">Tower level 1</OPTION>
<OPTION VALUE="tower_level_2">Tower level 2</OPTION>
<OPTION VALUE="tower_level_3">Tower level 3</OPTION>
<OPTION VALUE="tower_level_4">Tower level 4</OPTION>
<OPTION VALUE="unknown_cellar">Unknown Cellar</OPTION>
</OPTGROUP>
<OPTGROUP LABEL="Level 3">
<OPTION VALUE="dragon_lair">Dragon Lair</OPTION>
<OPTION VALUE="dragon_swamp">Dragon Swamp</OPTION>
<OPTION VALUE="east_grendelmoore">East Grendelmoore</OPTION>
<OPTION VALUE="fire_catacombs">Fire Catacombs</OPTION>
<OPTION VALUE="fire_empire">Fire Empire</OPTION>
<OPTION VALUE="frozen_catacombs">Frozen Catacombs</OPTION>
<OPTION VALUE="frozen_empire">Frozen Empire</OPTION>
<OPTION VALUE="grendelmoore">Grendelmoore</OPTION>
<OPTION VALUE="north_grendelmoore">North Grendelmoore</OPTION>
<OPTION VALUE="swamp_cave">Swamp Cave</OPTION>
<OPTION VALUE="west_grendelmoore">West Grendelmoore</OPTION>
</OPTGROUP>
<OPTGROUP LABEL="Level 4">
<OPTION VALUE="home_of_cold_blood">Home of Cold Blood</OPTION>
<OPTION VALUE="home_of_ignorance">Home of Ignorance</OPTION>
<OPTION VALUE="home_of_patience">Home of Patience</OPTION>
<OPTION VALUE="home_of_tricks">Home of Tricks</OPTION>
<OPTION VALUE="sohls_cave">Sohl's Cave</OPTION>
<OPTION VALUE="sohls_chamber">Sohl's Chamber</OPTION>
</OPTGROUP>
<OPTGROUP LABEL="Morah's Plan">
<OPTION VALUE="morah_ancient_passage">Morah's Plan: Ancient Passage</OPTION>
<OPTION VALUE="morah_bank_cellar">Morah's Plan: Bank cellar</OPTION>
<OPTION VALUE="morah_swithand_forest">Morah's Plan: Swithand Forest</OPTION>
</OPTGROUP>
<OPTGROUP LABEL="King's Aide">
<OPTION VALUE="ksaid_castle_hall">King's Aide: Castle Hall</OPTION>
<OPTION VALUE="ksaid_forest">King's Aide: King's Forest</OPTION>
<OPTION VALUE="ksaid_greta_house">King's Aide: Greta's House</OPTION>
<OPTION VALUE="ksaid_passages">King's Aide: Passages</OPTION>
<OPTION VALUE="ksaid_town">King's Aide: Town</OPTION>
</OPTGROUP>
<OPTGROUP LABEL="Expansion Pack">
</OPTGROUP>
</SELECT>
<INPUT TYPE="button" VALUE="Show" onClick="self.location.search=document.mapsel.map.value;"> [<A HREF="javascript:alert('Unpack into any directory and open legacymap.html.'); location.href='legacymap.zip';" STYLE="font-size: 10pt;">Download for offline use</A>]
</FORM>
<P>
<SCRIPT LANGUAGE="JavaScript1.2"><!--
for (var i=0;i<document.mapsel.map.length;i++) {
if (document.mapsel.map.options[i].value == xmapname) {
document.mapsel.map.selectedIndex = i;
}
}
if (xmapname.length>0 && xmap['title'] != undefined) {
showMap(xmap);
document.write('<P>');
showInfolist(xmap);
} else if (xmapname.length>0) {
document.writeln('<B STYLE="color: red;">ERROR: Map does not exist or browser didn\'t load it.</B><P>');
} else {
document.writeln('<B STYLE="color: blue;">Please select a map for viewing and click on \'Show\'.</B><P>');
}
// -->
</SCRIPT>
</BODY>
</HTML>