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redshift-legacy-map/ksaid_forest.js
mbirth a101d95508 modified abandoned_cellar.js
modified   abandoned_mine.js
modified   beraquel.js
modified   beraquel_forest.js
modified   catacombs.js
modified   caves_of_ngora.js
modified   cellar_of_hranemus.js
modified   decrantes.js
modified   domain_of_ngora.js
modified   dragon_lair.js
modified   dragon_swamp.js
modified   dungeon_of_ngora.js
modified   east_forest.js
modified   east_grendelmoore.js
modified   fire_catacombs.js
modified   fire_empire.js
modified   frozen_catacombs.js
modified   frozen_empire.js
modified   giant_cave.js
modified   grendelmoore.js
modified   home_of_cold_blood.js
modified   home_of_ignorance.js
modified   home_of_patience.js
modified   home_of_tricks.js
modified   jsdebug.js
modified   ksaid_castle_hall.js
modified   ksaid_forest.js
modified   ksaid_greta_house.js
modified   ksaid_passages.js
modified   ksaid_town.js
modified   legacymap.html
modified   legacymap.js
modified   morah_ancient_passage.js
modified   morah_bank_cellar.js
modified   morah_swithand_forest.js
modified   north_grendelmoore.js
modified   ogre_forest.js
modified   sohls_cave.js
modified   sohls_chamber.js
modified   swamp_cave.js
modified   tower_cellar.js
modified   tower_cellar_2.js
modified   tower_level_1.js
modified   tower_level_2.js
modified   tower_level_3.js
modified   tower_level_4.js
modified   unknown_cellar.js
modified   west_forest.js
modified   west_grendelmoore.js
* automatic menu building
2004-12-08 15:29:05 +00:00

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/************************
* LEGACY MAP of *
* (King´s Aide) *
* King´s Forest *
* done by *
* Mervin.sk *
************************/
var ksaid_forest = new Array();
ksaid_forest['level'] = 'Xpack: King\'s Aide';
ksaid_forest['title'] = 'King\'s Aide: King\'s Forest';
ksaid_forest['map'] = [
'???+++_+ ???????????????????',
'???. ***_ ??????????????????',
'???. *T* .+ ????????????????',
'??+_ ***_ ..? +. ??????????',
'??. *. . + .??????????',
'??+ .* . . .+???????',
'?? +_ * ++R + ?????',
'?+. #*l. R #?????',
' . .*** + #?????',
'+ .* . . . #####???',
'+ _ ****************#???',
' . . . + #####???',
'?+ _ + #?????',
'? . . __ # ????',
'?? + _ . ???',
'?? . _ .???',
'? + _ _ . ???',
' + . _ +???',
'+ _ . ??',
'+ _ . _ .+ ',
' . R R +',
'+ .... . _ R+.. ',
' ###R?? . R . R+ ??',
'???????? . RR ..?',
'?????????.R + .?',
'????????? . _ .?',
'??????????+ + . ?',
'?????????? +. + .+.+.++.+ ??',
'???????????? + ?????????????'];
ksaid_forest['infos'] = [
'3|7|Teleporter|You arrive to the Town of Decrantes',
'5|7|Well, you\'re back!|It\'s been what? 8 years.. time does pass quickly..<br>You never thought you would be back here again The message you recived 5 days ago had the Royal seal, you just can\'t understand why the King would want to see you.<br>Unless he finaly realizes the truth of your innocence...',
'8|8|Runner|Abbout time!<br>Here\'s your papers.<br>this allows you entry into the castle for an audience with the King.<br>You received: Royal Pass',
'11|24|Path to the Town|',
'13|3|Club|Damage: 2-10',
'21|26|Eretheal Orb|',
'23|24|Serpent Shield|AC:8',
'27|23|Money (150)|',
'30|230|Map made by Mervin.sk and engine made by Markus Birth|&lt;<A HREF="mailto:mbirth@webwriters.de">mbirth@webwriters.de</A>&gt;'
];
AddMenu('ksaid_forest');